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Hotel Architect

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There are three stages for opening a new room.

1. Lay the foundation and construct the inner walls.
2. Zone the area with the appropriate room type.
3. Place amenities, utilities and decorations.

Every construction order is carried out by workers, they can be a little bit noisy, so beware to not disturb your guests too much with poorly timed renovations.


A pinch of show biz, a lot of care and a meticulously planned layout is all it takes... for critics to even consider your establishment for review.

TO IMPRESS them it is going to take lot more. They will review the expediency of the service provided from check-in to the time it takes for the food comes in at the restaurant. Cleanliness, odours, noise, atmosphere will be critiqued along with a bunch of other things.


Sleeping is for the guests, this is 24/7 business. For any hotel that has not achieved five stars there are improvements to be made.

UPGRADE the supply chains, to facilitate more guests and offer better service. A wide range of facilities and entertainment will be required to appease the upper crust clientele. Adapt to your guest's preferences by providing the right amenities and activities.

Key Features

Endless Sandbox Gameplay

Choose freely between all unlocked locations and configure a custom setup (guests types, etc). Start off with an emtpy lot, and build up your hotel from scratch.

Let your imagination run wild by experimenting with everything from layout, wallpapers and objects-skins.

100% Observable Logistics

Every action in the logostic chain plays out before your eyes. No clean plates and utensils in the kitchen? Then the waitress will have to wait for the plates to be cleaned in order to be able to serve the guests their food.

More personell to handel the cleaning of the plates or maybe add a dishwasher?

Dynamic Guests & Preferences

Your guests constantly rate everything from waiting time to the quality of the service and atmosphere. Depending on type, your guests will prefer different activities. So, in theory a Backpacker could be completely satisfied while an Upper Crust guest will disapprove. Your reviews and critic ratings are correlated but not necessarily the same.




Taking care of laundry and cleaning, Housekeepers are essential to provide basic hotel services.



Receptionists are in charge of check-ins and check-outs, as well as taking notes of guest complaints.



Chefs are heads of the kitchen, and are in charge of preparing and cooking your guests' meals.



Taking care of orders and dishes, the Waiter's purpose is to provide the guest a pleasant restaurant experience.



Every casino need its Croupier to satisfy the guests' desire to spend money.



When you finished a layout, Builders are called in to lay foundation, construct walls and install amenities.



In case of an emergency, Firefighters may be called in to help you solve the situation.

Business person


Stressful by day, bon vivant after hours, the Business person appreciates both conference rooms and quality restaurants.



Being an embracer of life, the Hippie appreciates nature, the sun and cheap wine.



Basic hotel services tend to please Backpackers. They are more interested in exploring activities in the nearby environment.



The Sporty guests will rank your hotel primarily based on the size of your gym and your supply of sports drinks

Upper Crust


Fine dining, spas and other luxury amenities are crucial to please the Upper Crust clientele.



Frank is generally a calm guy, lately however you have pushed the limits of what is legal close to the breaking point. The risks are tremendous, but you have assured him it is worth it.


Janet is quite pleased with how things are going. The finances are in order and there is just enough work to enjoy it. There could be a few more zeroes on the bank statement, but all in due time.


Mike is feeling ABOVE AND BEYOND working with you! The operation is running as smooth as silk. There is no limit to what can be achieved working together in building your massive hotel empire.

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Hotel Architect

Pathos Interactive